Minecraft’s Steve has officially arrived with the new Super Smash Bros. Ultimate 9.0.0 update, but he’s not the only change made to the fighting game. With his arrival comes a few key changes to the rest of the fighters in addition to the standard balance tweaks.
There are a lot of changes made to the fighters in Super Smash Bros. Ultimate, including Ness seeing an increased power boost for his third attack and attack speed, Ice Climber seeing a few buffs as well, and Lucario gets a nice rework as well. For the full list of changes, courtesy of Nintendo:
Donkey Kong
- Side Special Move
- Increased attack range vertically for opponents on the ground when used on the ground
Link
- Up Smash Attack
- Easier to hit numerous times
Pikachu
- Forward Air Attack
- Easier to hit numerous times
Ness
- Dash Attack
- Third attack is boosted and launch distance buffed
Up Tilt Attack
- Increased power with launch distance
Down Air Attack
- Attack speed buff
Up Throw
- Increased power
Neutral Special
- Buffed attack speed
Captain Falcon
- Up Smash Attack
- Easier to hit multiple times
Ice Climber
- Basic Movement Changes
- Nana takes less damage Nana has a shorter launch distance Nana’s AI behavior adjusted
Dash Attack
- Easier to hit numerous times alongside increased attack range
Down Smash Attack
- Increased launch distance
Side Special
- Edge-grab timing’s speed increased
Up Special
- Nana’s Up Special attack will not disrupt another player’s Up Special
Sheik
- Up Tilt Attack
- Easier to hit multiple times
Young Link
- Flurry Attack to KO
- Attack can no longer be neutralized
Meta Knight
- Flurry Attack to KO
- Attack can no longer be neutralized
Wario
- Up Special
- Easier to hit multiple times
Ivysaur
- Flurry Attack to KO
- Attack can no longer be neutralized
Charizard
- Side Special
- Easier to hit multiple times
Up Special
- Easier to hit multiple times
Sonic
- Dash Attack
- Steady launch distance with increased power and a nerf to vulnerability
Up Tilt Attack
- Decreased vulnerability
Up Smash Attack
- Attack speed buffed Invicibility lasts longer both pre and post round Easier to hit multiple times
Lucario
- Increased the max value the Aura will boost attack power Neutral Attack 1
- Attack speed buffed
Side Title Attack
- Easier to hit multiple times
Down Smash Attack
- Attack speed buffed
Up Special
- Vulnerability decreased following another move
Side Special
- Aura area launch distance increased
Mii Swordfighter
- Up Special 3
- Easier to hit multiple times
Robin
- Flurry Attack to KO
- Attack won’t be neutralized
Shulk
- Up Smash Attack
- Easier to hit multiple times
Neutral Special
- When Monoado Arts shield is active, Shulk’s launch distance is increased
Down Special
- Launch distance increased
Bowser Jr.
- Basic changes
- Landing behaviors have been tweaked to stop prevention of passing through platforms
Side Tilt Attack
- Launch distance increased
Up Smash Attack
- Easier to hit multiple times
Down Smash Attack
- Attack speed buffed
Forward Throw
- Launch distance increased
Edge Attacks
- When grabbing an edge after an Up Special, the power of the attack used will be increased
Side Speical
- Decreased flinching when attacked
Up Special
- Attack speed increased
Ken
- Final Smash
- Easier to hit multiple times
Bayonetta
- Flurry Attack to KO
- Attack won’t get neutralized
Ridley
- Flurry Attack
- Attack won’t get neutralized
Flurry Attack to KO
- Attack won’t get neutralized
Up Special
- Hit detection with the downward charge only affects players already on the ground
Simon
- Flurry Attack
- Attacks won’t get neutralized
Flurry Attack to KO
- Attacks won’t get neutralized
Dash Attack
- Power increased and launch distance increased for players with low damage
Up Tilt Attack
- Launch distance increased for players with low damage
Up Smash Attack
- Attack speed increased and launch distance buffed
Down Smash Attack
- Launch distance increased
Up Special
- Attack range increased
Richter
- Flurry Attack
- Attacks won’t get neutralized
Flurry Attack to KO
- Attacks won’t get neutralized
Dash Attack
- Power increased and launch distance increased for players with low damage
Up Title Attack
- Launch distance increased for players with low damage
Up Smash Attack
- Power increased and launch distance increased for players with low damage
Down Smash Attack
- Launch distance increased
Piranha Plant
- Flurry Attack
- Attacks won’t get neutralized
Flurry Attack to KO
- Attacks won’t get neutralized
Banjo & Kazooie
- Flurry Attack
- Attacks won’t get neutralized
Flurry Attack to KO
- Attacks won’t get neutralized
Min Min
- Flurry Attack to KO
- Attacks won’t get neutralized
And those are all of the fighter changes made in the Super Smash Bros. Ultimate 9.0.0 update! To learn more about Minecraft Steve, including how Nintendo had to rework every single level, you can check out our previous coverage here.
[Source: Nintendo]