Top Posts

GTA 6 Grand Theft Auto Will Establish Creative Norms For The Game The Company And All Amusement According To Rockstar

When Rockstar said that the unnamed game’s production was “well started” in February, they revealed that it would be the next GTA. The parent company of Rockstar, Take-Two, stated today that the game’s production is still “well along” and that it will be excellent as well.

As with every one of their frontline releases, Rockstar Games is determined to once again set creative benchmarks for the franchise, our industry, and all entertainment, as Take-Two CEO Strauss Zelnick stated in today’s financial update. Development of the upcoming Grand Theft Auto game is already well underway.

RELATED: Upcoming Guilty Gear Title Officially Announced Plus Release of Guilty Gear 20th Anniversary Pack

The goal of GTA 6 was to noticeably go above its prior accomplishments, according to Rockstar, who reiterated this assertion in February. However, the statement made by Acquire-Two regarding creative environmental criteria is slightly bolder. I initially thought, “Well, the GTA video games are significant cultural issues.” Still, the more I thought about it, the more I questioned what a creative benchmark was and if GTA had ever actually created one “for all entertainment.” Nevertheless, it has confidently established the resourceful standard for achieving a Man Ritchie-like point in an open-world game.

GTA 6 hasn’t yet been given an official announcement. However, according to a recent report, it may be the first book in the series with a female lead. According to another rumor, the original vision for the game had three explorable towns and four playable characters, but the notion was pared back for a more manageable project.

RELATED: Free PUBG? Battlegrounds Should Have Gone Free-To-Play Years Ago

GTA 5 has sold approximately 170 million units worldwide, an increase of five million over the previous three months, according to Take-report Twos from today. According to the publisher, players using console versions, where that service is only accessible, are spending more money on in-game purchases than those using older consoles, which also claims that the new GTA+ membership has “shown constant growth since launch.”